在開發中有時會遇見設計圖里按鈕設計的特別小,這時會用到手動擴大UIButton的響應范圍,下面有兩個解決辦法:
第一種方法:創建一個類目:UIButton+EnlargeTouchArea
.h文件
#import <UIKit/UIKit.h> @interface UIButton (EnlargeTouchArea) - (void)setEnlargeEdgeWithTop:(CGFloat) top right:(CGFloat) right bottom:(CGFloat) bottom left:(CGFloat) left; - (void)setEnlargeEdge:(CGFloat) size; @end
.m文件
//// UIButton+EnlargeTouchArea.m// HeBeiFM//// Created by Apple on 16/4/27.// Copyright © 2016年 Apple. All rights reserved.// #import "UIButton+EnlargeTouchArea.h"#import <objc/runtime.h> @implementation UIButton (EnlargeTouchArea) static char topNameKey;static char rightNameKey;static char bottomNameKey;static char leftNameKey; - (void)setEnlargeEdge:(CGFloat) size{ objc_setAssociatedObject(self, &topNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC); objc_setAssociatedObject(self, &rightNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC); objc_setAssociatedObject(self, &bottomNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC); objc_setAssociatedObject(self, &leftNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC);} - (void) setEnlargeEdgeWithTop:(CGFloat) top right:(CGFloat) right bottom:(CGFloat) bottom left:(CGFloat) left{ objc_setAssociatedObject(self, &topNameKey, [NSNumber numberWithFloat:top], OBJC_ASSOCIATION_COPY_NONATOMIC); objc_setAssociatedObject(self, &rightNameKey, [NSNumber numberWithFloat:right], OBJC_ASSOCIATION_COPY_NONATOMIC); objc_setAssociatedObject(self, &bottomNameKey, [NSNumber numberWithFloat:bottom], OBJC_ASSOCIATION_COPY_NONATOMIC); objc_setAssociatedObject(self, &leftNameKey, [NSNumber numberWithFloat:left], OBJC_ASSOCIATION_COPY_NONATOMIC);} - (CGRect) enlargedRect{ NSNumber* topEdge = objc_getAssociatedObject(self, &topNameKey); NSNumber* rightEdge = objc_getAssociatedObject(self, &rightNameKey); NSNumber* bottomEdge = objc_getAssociatedObject(self, &bottomNameKey); NSNumber* leftEdge = objc_getAssociatedObject(self, &leftNameKey); if (topEdge && rightEdge && bottomEdge && leftEdge) { return CGRectMake(self.bounds.origin.x - leftEdge.floatValue, self.bounds.origin.y - topEdge.floatValue, self.bounds.size.width + leftEdge.floatValue + rightEdge.floatValue, self.bounds.size.height + topEdge.floatValue + bottomEdge.floatValue); } else { return self.bounds; }} - (UIView*) hitTest:(CGPoint) point withEvent:(UIEvent*) event{ CGRect rect = [self enlargedRect]; if (CGRectEqualToRect(rect, self.bounds)) { return [super hitTest:point withEvent:event]; } return CGRectContainsPoint(rect, point) ? self : nil;} @end
使用方法:
UIButton *button = [UIButton new];[button setEnlargeEdge:20]; //或者 [button setEnlargeEdgeWithTop:20 right:20 bottom:20 left:20];
第二種:直接創建一個UIButton類,然后復寫pointInside方法
使用時繼承于此類即可
.h文件
#import <UIKit/UIKit.h> @interface BiggerClickAreaButton : UIButton @end
.m文件
#import "BiggerClickAreaButton.h" @implementation BiggerClickAreaButton - (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent*)event{ CGRect bounds = self.bounds; //若原熱區小于44x44,則放大熱區,否則保持原大小不變 CGFloat widthDelta = MAX(44.0 - bounds.size.width, 0); CGFloat heightDelta = MAX(44.0 - bounds.size.height, 0); bounds = CGRectInset(bounds, -0.5 * widthDelta, -0.5 * heightDelta); return CGRectContainsPoint(bounds, point);} @end
使用時直接繼承創建即可。
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