麻豆小视频在线观看_中文黄色一级片_久久久成人精品_成片免费观看视频大全_午夜精品久久久久久久99热浪潮_成人一区二区三区四区

首頁 > 系統(tǒng) > iOS > 正文

iOS音樂播放器實現(xiàn)代碼完整版

2019-10-21 18:41:06
字體:
供稿:網(wǎng)友

本文實例為大家分享了iOS實現(xiàn)音樂播放器的具體代碼,供大家參考,具體內(nèi)容如下

audio_queue.cpp

/* * This file is part of the FreeStreamer project, * (C)Copyright 2011-2013 Matias Muhonen. * See the file ''LICENSE'' for using the code. * * Part of the code in this file has been rewritten from * the AudioFileStreamExample / afsclient.cpp * example, Copyright © 2007 Apple Inc. * * The threadless playback has been adapted from * Alex Crichton's AudioStreamer. */#include "audio_queue.h"#include <cassert>//#define AQ_DEBUG 1#if !defined (AQ_DEBUG) #define AQ_TRACE(...) do {} while (0)#else #define AQ_TRACE(...) printf(__VA_ARGS__)#endifnamespace astreamer { typedef struct queued_packet { AudioStreamPacketDescription desc; struct queued_packet *next; char data[];} queued_packet_t; /* public */  Audio_Queue::Audio_Queue() : m_delegate(0), m_state(IDLE), m_outAQ(0), m_fillBufferIndex(0), m_bytesFilled(0), m_packetsFilled(0), m_buffersUsed(0), m_processedPacketsSizeTotal(0), m_processedPacketsCount(0), m_audioQueueStarted(false), m_waitingOnBuffer(false), m_queuedHead(0), m_queuedTail(0), m_lastError(noErr){ for (size_t i=0; i < AQ_BUFFERS; i++) {  m_bufferInUse[i] = false; }} Audio_Queue::~Audio_Queue(){ stop(true);  cleanup();} bool Audio_Queue::initialized(){ return (m_outAQ != 0);} void Audio_Queue::start(){ // start the queue if it has not been started already if (m_audioQueueStarted) {  return; }    OSStatus err = AudioQueueStart(m_outAQ, NULL); if (!err) {  m_audioQueueStarted = true;  m_lastError = noErr; } else {  AQ_TRACE("%s: AudioQueueStart failed!/n", __PRETTY_FUNCTION__);  m_lastError = err; }} void Audio_Queue::pause(){ if (m_state == RUNNING) {  if (AudioQueuePause(m_outAQ) != 0) {   AQ_TRACE("%s: AudioQueuePause failed!/n", __PRETTY_FUNCTION__);  }  setState(PAUSED); } else if (m_state == PAUSED) {  AudioQueueStart(m_outAQ, NULL);  setState(RUNNING); }} void Audio_Queue::stop(){ stop(true);}void Audio_Queue::stop(bool stopImmediately){ if (!m_audioQueueStarted) {  AQ_TRACE("%s: audio queue already stopped, return!/n", __PRETTY_FUNCTION__);  return; } m_audioQueueStarted = false;  AQ_TRACE("%s: enter/n", __PRETTY_FUNCTION__); if (AudioQueueFlush(m_outAQ) != 0) {  AQ_TRACE("%s: AudioQueueFlush failed!/n", __PRETTY_FUNCTION__); }  if (stopImmediately) {  AudioQueueRemovePropertyListener(m_outAQ,           kAudioQueueProperty_IsRunning,           audioQueueIsRunningCallback,           this); }  if (AudioQueueStop(m_outAQ, stopImmediately) != 0) {  AQ_TRACE("%s: AudioQueueStop failed!/n", __PRETTY_FUNCTION__); }  if (stopImmediately) {  setState(IDLE); }  AQ_TRACE("%s: leave/n", __PRETTY_FUNCTION__);} double Audio_Queue::packetDuration(){ return m_streamDesc.mFramesPerPacket / m_streamDesc.mSampleRate;} unsigned Audio_Queue::timePlayedInSeconds(){ unsigned timePlayed = 0;  AudioTimeStamp queueTime; Boolean discontinuity;  OSStatus err = AudioQueueGetCurrentTime(m_outAQ, NULL, &queueTime, &discontinuity); if (err) {  goto out; }  timePlayed = queueTime.mSampleTime / m_streamDesc.mSampleRate; out: return timePlayed;} unsigned Audio_Queue::bitrate(){ unsigned bitrate = 0;  double packetDuration = this->packetDuration();  if (packetDuration > 0 && m_processedPacketsCount > 50) {  double averagePacketByteSize = m_processedPacketsSizeTotal / m_processedPacketsCount;  bitrate = 8 * averagePacketByteSize / packetDuration; }  return bitrate;}void Audio_Queue::handlePropertyChange(AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 *ioFlags){ OSStatus err = noErr;  AQ_TRACE("found property '%lu%lu%lu%lu'/n", (inPropertyID>>24)&255, (inPropertyID>>16)&255, (inPropertyID>>8)&255, inPropertyID&255);  switch (inPropertyID) {  case kAudioFileStreamProperty_ReadyToProducePackets:  {   cleanup();      // the file stream parser is now ready to produce audio packets.   // get the stream format.   memset(&m_streamDesc, 0, sizeof(m_streamDesc));   UInt32 asbdSize = sizeof(m_streamDesc);   err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &asbdSize, &m_streamDesc);   if (err) {    AQ_TRACE("%s: error in kAudioFileStreamProperty_DataFormat/n", __PRETTY_FUNCTION__);    m_lastError = err;    break;   }      // create the audio queue   err = AudioQueueNewOutput(&m_streamDesc, audioQueueOutputCallback, this, CFRunLoopGetCurrent(), NULL, 0, &m_outAQ);   if (err) {    AQ_TRACE("%s: error in AudioQueueNewOutput/n", __PRETTY_FUNCTION__);        if (m_delegate) {     m_delegate->audioQueueInitializationFailed();    }        m_lastError = err;    break;   }      // allocate audio queue buffers   for (unsigned int i = 0; i < AQ_BUFFERS; ++i) {    err = AudioQueueAllocateBuffer(m_outAQ, AQ_BUFSIZ, &m_audioQueueBuffer[i]);    if (err) {     /* If allocating the buffers failed, everything else will fail, too.      * Dispose the queue so that we can later on detect that this      * queue in fact has not been initialized.      */          AQ_TRACE("%s: error in AudioQueueAllocateBuffer/n", __PRETTY_FUNCTION__);          (void)AudioQueueDispose(m_outAQ, true);     m_outAQ = 0;          if (m_delegate) {      m_delegate->audioQueueInitializationFailed();     }          m_lastError = err;     break;    }   }      setCookiesForStream(inAudioFileStream);      // listen for kAudioQueueProperty_IsRunning   err = AudioQueueAddPropertyListener(m_outAQ, kAudioQueueProperty_IsRunning, audioQueueIsRunningCallback, this);   if (err) {    AQ_TRACE("%s: error in AudioQueueAddPropertyListener/n", __PRETTY_FUNCTION__);    m_lastError = err;    break;   }      break;  } }}void Audio_Queue::handleAudioPackets(UInt32 inNumberBytes, UInt32 inNumberPackets, const void *inInputData, AudioStreamPacketDescription *inPacketDescriptions){ if (!initialized()) {  AQ_TRACE("%s: warning: attempt to handle audio packets with uninitialized audio queue. return./n", __PRETTY_FUNCTION__);    return; }  // this is called by audio file stream when it finds packets of audio AQ_TRACE("got data. bytes: %lu packets: %lu/n", inNumberBytes, inNumberPackets);  /* Place each packet into a buffer and then send each buffer into the audio  queue */ UInt32 i;  if (!inPacketDescriptions) {  AQ_TRACE("%s: notice: supplying the packet descriptions for a supposed CBR data./n", __PRETTY_FUNCTION__);    // If no packet descriptions are supplied, assume we are dealing with CBR data  UInt32 base = inNumberBytes / inNumberPackets;  AudioStreamPacketDescription *descriptions = new AudioStreamPacketDescription[inNumberPackets];    for (i = 0; i < inNumberPackets; i++) {   descriptions[i].mStartOffset = (base * i);   descriptions[i].mDataByteSize = base;   descriptions[i].mVariableFramesInPacket = 0;  }  inPacketDescriptions = descriptions;    m_cbrPacketDescriptions.push_back(descriptions); }  for (i = 0; i < inNumberPackets && !m_waitingOnBuffer && m_queuedHead == NULL; i++) {  AudioStreamPacketDescription *desc = &inPacketDescriptions[i];  int ret = handlePacket((const char*)inInputData + desc->mStartOffset, desc);  if (!ret) break; } if (i == inNumberPackets) {  return; }  for (; i < inNumberPackets; i++) {  /* Allocate the packet */  UInt32 size = inPacketDescriptions[i].mDataByteSize;  queued_packet_t *packet = (queued_packet_t *)malloc(sizeof(queued_packet_t) + size);    /* Prepare the packet */  packet->next = NULL;  packet->desc = inPacketDescriptions[i];  packet->desc.mStartOffset = 0;  memcpy(packet->data, (const char *)inInputData + inPacketDescriptions[i].mStartOffset,    size);    if (m_queuedHead == NULL) {   m_queuedHead = m_queuedTail = packet;  } else {   m_queuedTail->next = packet;   m_queuedTail = packet;  } }} int Audio_Queue::handlePacket(const void *data, AudioStreamPacketDescription *desc){ if (!initialized()) {  AQ_TRACE("%s: warning: attempt to handle audio packets with uninitialized audio queue. return./n", __PRETTY_FUNCTION__);    return -1; }  AQ_TRACE("%s: enter/n", __PRETTY_FUNCTION__);  UInt32 packetSize = desc->mDataByteSize;  /* This shouldn't happen because most of the time we read the packet buffer  size from the file stream, but if we restored to guessing it we could  come up too small here */ if (packetSize > AQ_BUFSIZ) {  AQ_TRACE("%s: packetSize %lli > AQ_BUFSIZ %li/n", __PRETTY_FUNCTION__, packetSize, AQ_BUFSIZ);  return -1; }  // if the space remaining in the buffer is not enough for this packet, then // enqueue the buffer and wait for another to become available. if (AQ_BUFSIZ - m_bytesFilled < packetSize) {  int hasFreeBuffer = enqueueBuffer();  if (hasFreeBuffer <= 0) {   return hasFreeBuffer;  } } else {  AQ_TRACE("%s: skipped enqueueBuffer AQ_BUFSIZ - m_bytesFilled %lu, packetSize %lli/n", __PRETTY_FUNCTION__, (AQ_BUFSIZ - m_bytesFilled), packetSize); }  m_processedPacketsSizeTotal += packetSize; m_processedPacketsCount++;  // copy data to the audio queue buffer AudioQueueBufferRef buf = m_audioQueueBuffer[m_fillBufferIndex]; memcpy((char*)buf->mAudioData + m_bytesFilled, data, packetSize);  // fill out packet description to pass to enqueue() later on m_packetDescs[m_packetsFilled] = *desc; // Make sure the offset is relative to the start of the audio buffer m_packetDescs[m_packetsFilled].mStartOffset = m_bytesFilled; // keep track of bytes filled and packets filled m_bytesFilled += packetSize; m_packetsFilled++;  /* Maximum number of packets which can be contained in one buffer */#define kAQMaxPacketDescs 512  /* If filled our buffer with packets, then commit it to the system */ if (m_packetsFilled >= kAQMaxPacketDescs) {  return enqueueBuffer(); } return 1;}/* private */ void Audio_Queue::cleanup(){ if (!initialized()) {  AQ_TRACE("%s: warning: attempt to cleanup an uninitialized audio queue. return./n", __PRETTY_FUNCTION__);    return; }  if (AudioQueueDispose(m_outAQ, true) != 0) {  AQ_TRACE("%s: AudioQueueDispose failed!/n", __PRETTY_FUNCTION__); } m_outAQ = 0; m_fillBufferIndex = m_bytesFilled = m_packetsFilled = m_buffersUsed = m_processedPacketsSizeTotal = m_processedPacketsCount = 0;  for (size_t i=0; i < AQ_BUFFERS; i++) {  m_bufferInUse[i] = false; }  queued_packet_t *cur = m_queuedHead; while (cur) {  queued_packet_t *tmp = cur->next;  free(cur);  cur = tmp; } m_queuedHead = m_queuedHead = 0;  for (size_t i=0; i < m_cbrPacketDescriptions.size(); i++) {  delete[] m_cbrPacketDescriptions[i]; } m_cbrPacketDescriptions.clear();  m_waitingOnBuffer = false; m_lastError = noErr;} void Audio_Queue::setCookiesForStream(AudioFileStreamID inAudioFileStream){ OSStatus err;  // get the cookie size UInt32 cookieSize; Boolean writable;  err = AudioFileStreamGetPropertyInfo(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, &writable); if (err) {  AQ_TRACE("error in info kAudioFileStreamProperty_MagicCookieData/n");  return; } AQ_TRACE("cookieSize %lu/n", cookieSize);  // get the cookie data void* cookieData = calloc(1, cookieSize); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, cookieData); if (err) {  AQ_TRACE("error in get kAudioFileStreamProperty_MagicCookieData");  free(cookieData);  return; }  // set the cookie on the queue. err = AudioQueueSetProperty(m_outAQ, kAudioQueueProperty_MagicCookie, cookieData, cookieSize); free(cookieData); if (err) {  AQ_TRACE("error in set kAudioQueueProperty_MagicCookie"); }} void Audio_Queue::setState(State state){ if (m_state == state) {  /* We are already in this state! */  return; }  m_state = state;  if (m_delegate) {  m_delegate->audioQueueStateChanged(m_state); }}int Audio_Queue::enqueueBuffer(){ assert(!m_bufferInUse[m_fillBufferIndex]);  AQ_TRACE("%s: enter/n", __PRETTY_FUNCTION__);  m_bufferInUse[m_fillBufferIndex] = true; m_buffersUsed++;  // enqueue buffer AudioQueueBufferRef fillBuf = m_audioQueueBuffer[m_fillBufferIndex]; fillBuf->mAudioDataByteSize = m_bytesFilled;  assert(m_packetsFilled > 0); OSStatus err = AudioQueueEnqueueBuffer(m_outAQ, fillBuf, m_packetsFilled, m_packetDescs); if (!err) {  m_lastError = noErr;  start(); } else {  /* If we get an error here, it very likely means that the audio queue is no longer   running */  AQ_TRACE("%s: error in AudioQueueEnqueueBuffer/n", __PRETTY_FUNCTION__);  m_lastError = err;  return 1; }  // go to next buffer if (++m_fillBufferIndex >= AQ_BUFFERS) {  m_fillBufferIndex = 0;  } // reset bytes filled m_bytesFilled = 0; // reset packets filled m_packetsFilled = 0;  // wait until next buffer is not in use if (m_bufferInUse[m_fillBufferIndex]) {  AQ_TRACE("waiting for buffer %lu/n", m_fillBufferIndex);    if (m_delegate) {   m_delegate->audioQueueOverflow();  }  m_waitingOnBuffer = true;  return 0; }  return 1;} int Audio_Queue::findQueueBuffer(AudioQueueBufferRef inBuffer){ for (unsigned int i = 0; i < AQ_BUFFERS; ++i) {  if (inBuffer == m_audioQueueBuffer[i]) {   AQ_TRACE("findQueueBuffer %i/n", i);   return i;  } } return -1;} void Audio_Queue::enqueueCachedData(){ assert(!m_waitingOnBuffer); assert(!m_bufferInUse[m_fillBufferIndex]);  /* Queue up as many packets as possible into the buffers */ queued_packet_t *cur = m_queuedHead; while (cur) {  int ret = handlePacket(cur->data, &cur->desc);  if (ret == 0) {   break;   }  queued_packet_t *next = cur->next;  free(cur);  cur = next; } m_queuedHead = cur;  /* If we finished queueing all our saved packets, we can re-schedule the  * stream to run */ if (cur == NULL) {  m_queuedTail = NULL;  if (m_delegate) {   m_delegate->audioQueueUnderflow();  } }} // this is called by the audio queue when it has finished decoding our data. // The buffer is now free to be reused.void Audio_Queue::audioQueueOutputCallback(void *inClientData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer){ Audio_Queue *audioQueue = static_cast<Audio_Queue*>(inClientData);  unsigned int bufIndex = audioQueue->findQueueBuffer(inBuffer);  assert(audioQueue->m_bufferInUse[bufIndex]);  audioQueue->m_bufferInUse[bufIndex] = false; audioQueue->m_buffersUsed--;  if (audioQueue->m_buffersUsed == 0 && !audioQueue->m_queuedHead && audioQueue->m_delegate) {  audioQueue->m_delegate->audioQueueBuffersEmpty(); } else if (audioQueue->m_waitingOnBuffer) {  audioQueue->m_waitingOnBuffer = false;  audioQueue->enqueueCachedData(); }}void Audio_Queue::audioQueueIsRunningCallback(void *inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID){ Audio_Queue *audioQueue = static_cast<Audio_Queue*>(inClientData);  AQ_TRACE("%s: enter/n", __PRETTY_FUNCTION__);  UInt32 running; UInt32 output = sizeof(running); OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &output); if (err) {  AQ_TRACE("%s: error in kAudioQueueProperty_IsRunning/n", __PRETTY_FUNCTION__);  return; } if (running) {  AQ_TRACE("audio queue running!/n");  audioQueue->setState(RUNNING); } else {  audioQueue->setState(IDLE); }}  } // namespace astreamer

audio_stream.h

 

/* * This file is part of the FreeStreamer project, * (C)Copyright 2011-2013 Matias Muhonen. * See the file ''LICENSE'' for using the code. */#ifndef ASTREAMER_AUDIO_STREAM_H#define ASTREAMER_AUDIO_STREAM_H#import "http_stream.h"#include "audio_queue.h"#include <AudioToolbox/AudioToolbox.h>#include <string>namespace astreamer { enum Audio_Stream_Error { AS_ERR_OPEN = 1,   // Cannot open the audio stream AS_ERR_STREAM_PARSE = 2, // Parse error AS_ERR_NETWORK = 3  // Network error}; class Audio_Stream_Delegate; class Audio_Stream : public HTTP_Stream_Delegate, public Audio_Queue_Delegate { public: Audio_Stream_Delegate *m_delegate;  enum State {  STOPPED,  BUFFERING,  PLAYING,  SEEKING,  FAILED,  END_OF_FILE };  Audio_Stream(); virtual ~Audio_Stream();  void open(); void close(); void pause();  unsigned timePlayedInSeconds(); unsigned durationInSeconds(); void seekToTime(unsigned newSeekTime);  void setUrl(CFURLRef url); void setStrictContentTypeChecking(bool strictChecking); void setDefaultContentType(std::string& defaultContentType);  State state();  /* Audio_Queue_Delegate */ void audioQueueStateChanged(Audio_Queue::State state); void audioQueueBuffersEmpty(); void audioQueueOverflow(); void audioQueueUnderflow(); void audioQueueInitializationFailed();  /* HTTP_Stream_Delegate */ void streamIsReadyRead(); void streamHasBytesAvailable(UInt8 *data, UInt32 numBytes); void streamEndEncountered(); void streamErrorOccurred(); void streamMetaDataAvailable(std::map<CFStringRef,CFStringRef> metaData);private:  Audio_Stream(const Audio_Stream&); Audio_Stream& operator=(const Audio_Stream&);  bool m_httpStreamRunning; bool m_audioStreamParserRunning;  size_t m_contentLength;  State m_state; HTTP_Stream *m_httpStream; Audio_Queue *m_audioQueue;  AudioFileStreamID m_audioFileStream; // the audio file stream parser  SInt64 m_dataOffset; unsigned m_seekTime;  bool m_strictContentTypeChecking; std::string m_defaultContentType;  size_t contentLength(); void closeAndSignalError(int error); void setState(State state);  static void propertyValueCallback(void *inClientData, AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 *ioFlags); static void streamDataCallback(void *inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets, const void *inInputData, AudioStreamPacketDescription *inPacketDescriptions);  AudioFileTypeID audioStreamTypeFromContentType(std::string contentType); }; class Audio_Stream_Delegate {public: virtual void audioStreamStateChanged(Audio_Stream::State state) = 0; virtual void audioStreamErrorOccurred(int errorCode) = 0; virtual void audioStreamMetaDataAvailable(std::map<CFStringRef,CFStringRef> metaData) = 0;}; } // namespace astreamer#endif // ASTREAMER_AUDIO_STREAM_H

更多源碼請點擊下載:iOS音樂播放器實現(xiàn)代碼

以上就是本文的全部內(nèi)容,希望對大家的學習有所幫助,也希望大家多多支持VEVB武林網(wǎng)。


注:相關教程知識閱讀請移步到IOS開發(fā)頻道。
發(fā)表評論 共有條評論
用戶名: 密碼:
驗證碼: 匿名發(fā)表
主站蜘蛛池模板: 久久久一区二区三区四区 | 成人毛片视频免费 | 亚洲资源在线播放 | 久久一本日日摸夜夜添 | 亚洲欧美不卡视频 | 欧美性生交xxxxx久久久缅北 | 国产精品免费成人 | 一级观看免费完整版视频 | 国产精品久久久久久影视 | 中文字幕欧美亚洲 | 热99在线视频 | 国产成人高清在线观看 | 俄罗斯16一20sex牲色另类 | 天天草夜夜骑 | 日韩视频高清 | 精品xxxx户外露出视频 | 一区二区三区欧美日韩 | 久久99亚洲精品久久99果 | 久久国产精品久久久久久电车 | 日韩欧美视频一区二区三区 | 国产九九热 | 国产一区二区视频网站 | 免费福利在线视频 | 国产一区不卡 | 第一区免费在线观看 | 精品亚洲va在线va天堂资源站 | 久草久视频 | 亚洲精品午夜在线 | 欧美a视频在线观看 | 欧美18一19sex性护士农村 | 日本视频在线播放 | 日韩视频一区二区三区四区 | 日韩黄在线观看 | 欧美黄色一区 | 亚洲国产在 | 四季久久免费一区二区三区四区 | 亚洲导航深夜福利涩涩屋 | 精品国产一级毛片 | 成品片a免费直接观看 | 黄色免费电影网址 | 中文字幕综合在线观看 |