using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication1 { class 繼承1 { //virtual虛函數(shù),這樣寫(xiě)便于子類重寫(xiě) public virtual double Area(double a) { return a * 2; } } class Test : 繼承1 { //重寫(xiě)父類的Area,當(dāng)然也可以調(diào)用父類的Area方法 public override double Area(double b) { //關(guān)鍵字base.Area()調(diào)用了父類的Area方法 return base.Area(b) * 0.9; } } class Result { static void Main() { Test TT = new Test(); Console.WriteLine(TT.Area(10)); } } }
using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication1 { class Class4 { //申明2個(gè)構(gòu)造函數(shù) public Class4() { Console.WriteLine("Class4"); } int i; public Class4(int a) { i=a; Console.WriteLine("Class:{0}", i); } public void SS() { Console.WriteLine("BOSS"); } } class Test:Class4 { //調(diào)用父類(無(wú)參數(shù)的)構(gòu)造函數(shù) public Test() : base() { } //調(diào)用父類(有參數(shù)的)構(gòu)造函數(shù) public Test(int a) : base(a) { base.SS(); } } class TT { static void Main() { Test T = new Test(); Test T1 = new Test(10); } } }