對(duì)于觸摸屏,其原生的消息無(wú)非按下、抬起、移動(dòng)這幾種,我們只需要簡(jiǎn)單重載onTouch或者設(shè)置觸摸偵聽(tīng)器setOnTouchListener即可進(jìn)行處理。不過(guò),為了提高我們的APP的用戶體驗(yàn),有時(shí)候我們需要識(shí)別用戶的手勢(shì),Android給我們提供的手勢(shì)識(shí)別工具GestureDetector就可以幫上大忙了。
基礎(chǔ)
GestureDetector的工作原理是,當(dāng)我們接收到用戶觸摸消息時(shí),將這個(gè)消息交給GestureDetector去加工,我們通過(guò)設(shè)置偵聽(tīng)器獲得GestureDetector處理后的手勢(shì)。
GestureDetector提供了兩個(gè)偵聽(tīng)器接口,OnGestureListener處理單擊類(lèi)消息,OnDoubleTapListener處理雙擊類(lèi)消息。
OnGestureListener的接口有這幾個(gè):
// 單擊,觸摸屏按下時(shí)立刻觸發(fā)
abstract boolean onDown(MotionEvent e);
// 抬起,手指離開(kāi)觸摸屏?xí)r觸發(fā)(長(zhǎng)按、滾動(dòng)、滑動(dòng)時(shí),不會(huì)觸發(fā)這個(gè)手勢(shì))
abstract boolean onSingleTapUp(MotionEvent e);
// 短按,觸摸屏按下后片刻后抬起,會(huì)觸發(fā)這個(gè)手勢(shì),如果迅速抬起則不會(huì)
abstract void onShowPress(MotionEvent e);
// 長(zhǎng)按,觸摸屏按下后既不抬起也不移動(dòng),過(guò)一段時(shí)間后觸發(fā)
abstract void onLongPress(MotionEvent e);
// 滾動(dòng),觸摸屏按下后移動(dòng)
abstract boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY);
// 滑動(dòng),觸摸屏按下后快速移動(dòng)并抬起,會(huì)先觸發(fā)滾動(dòng)手勢(shì),跟著觸發(fā)一個(gè)滑動(dòng)手勢(shì)
abstract boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY);
OnDoubleTapListener的接口有這幾個(gè):
// 雙擊,手指在觸摸屏上迅速點(diǎn)擊第二下時(shí)觸發(fā)
abstract boolean onDoubleTap(MotionEvent e);
// 雙擊的按下跟抬起各觸發(fā)一次
abstract boolean onDoubleTapEvent(MotionEvent e);
// 單擊確認(rèn),即很快的按下并抬起,但并不連續(xù)點(diǎn)擊第二下
abstract boolean onSingleTapConfirmed(MotionEvent e);
有時(shí)候我們并不需要處理上面所有手勢(shì),方便起見(jiàn),Android提供了另外一個(gè)類(lèi)SimpleOnGestureListener實(shí)現(xiàn)了如上接口,我們只需要繼承SimpleOnGestureListener然后重載感興趣的手勢(shì)即可。
應(yīng)用
STEP 1: 創(chuàng)建手勢(shì)偵聽(tīng)對(duì)象
package noodies.blog.csdn.net;
import android.content.Context;
import android.view.MotionEvent;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.widget.Toast;
public class MyGestureListener extends SimpleOnGestureListener {
private Context mContext;
MyGestureListener(Context context) {
mContext = context;
}
@Override
public boolean onDown(MotionEvent e) {
Toast.makeText(mContext, "DOWN " + e.getAction(), Toast.LENGTH_SHORT).show();
return false;
}
@Override
public void onShowPress(MotionEvent e) {
Toast.makeText(mContext, "SHOW " + e.getAction(), Toast.LENGTH_SHORT).show();
}
@Override
public boolean onSingleTapUp(MotionEvent e) {
Toast.makeText(mContext, "SINGLE UP " + e.getAction(), Toast.LENGTH_SHORT).show();
return false;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2,
float distanceX, float distanceY) {
Toast.makeText(mContext, "SCROLL " + e2.getAction(), Toast.LENGTH_SHORT).show();
return false;
}
@Override
public void onLongPress(MotionEvent e) {
Toast.makeText(mContext, "LONG " + e.getAction(), Toast.LENGTH_SHORT).show();
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
Toast.makeText(mContext, "FLING " + e2.getAction(), Toast.LENGTH_SHORT).show();
return false;
}
@Override
public boolean onDoubleTap(MotionEvent e) {
Toast.makeText(mContext, "DOUBLE " + e.getAction(), Toast.LENGTH_SHORT).show();
return false;
}
@Override
public boolean onDoubleTapEvent(MotionEvent e) {
Toast.makeText(mContext, "DOUBLE EVENT " + e.getAction(), Toast.LENGTH_SHORT).show();
return false;
}
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
Toast.makeText(mContext, "SINGLE CONF " + e.getAction(), Toast.LENGTH_SHORT).show();
return false;
}
}
STEP 2: 設(shè)置手勢(shì)識(shí)別
我們可以在Activity里設(shè)置手勢(shì)識(shí)別:
package noodies.blog.csdn.net;
import android.app.Activity;
import android.os.Bundle;
import android.view.GestureDetector;
import android.view.MotionEvent;
public class GestureTestActivity extends Activity {
private GestureDetector mGestureDetector;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mGestureDetector = new GestureDetector(this, new MyGestureListener(this));
}
@Override
public boolean onTouchEvent(MotionEvent event) {
return mGestureDetector.onTouchEvent(event);
}
}
也可以在自定義的View里面設(shè)置手勢(shì)識(shí)別:
package noodies.blog.csdn.net;
import android.content.Context;
import android.util.AttributeSet;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.View;
public class MyView extends View {
private GestureDetector mGestureDetector;
public MyView(Context context, AttributeSet attrs) {
super(context, attrs);
mGestureDetector = new GestureDetector(context, new MyGestureListener(context));
setLongClickable(true);
this.setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
return mGestureDetector.onTouchEvent(event);
}
});
}
}
陷阱
對(duì)于自定義View,使用手勢(shì)識(shí)別有兩處陷阱可能會(huì)浪費(fèi)你的不少時(shí)間。
1:View必須設(shè)置longClickable為true,否則手勢(shì)識(shí)別無(wú)法正確工作,只會(huì)返回Down, Show, Long三種手勢(shì)
2:必須在View的onTouchListener中調(diào)用手勢(shì)識(shí)別,而不能像Activity一樣重載onTouchEvent,否則同樣手勢(shì)識(shí)別無(wú)法正確工作
測(cè)試結(jié)果
下面是各種操作返回的手勢(shì)序列,數(shù)值0表示觸摸屏按下,1表示抬起
單擊:down 0, single up 1, single conf 0
短按:down 0, show 0, single up 1
長(zhǎng)按:down 0, show 0, long 0
雙擊:down 0, single up 1, double 0, double event 0, down 0, double event 1
滾動(dòng):down 0, (show 0), scrool 2...
滑動(dòng):down 0, (show 0), scrool 2..., fling 1