C# 在運行時動態的創建類型,這里是通過動態生成C#源代碼,然后通過編譯器編譯成程序集的方式實現動態創建類型
public static Assembly NewAssembly() { //創建編譯器實例。 PRovider = new CSharpCodeProvider(); //設置編譯參數。 cp = new CompilerParameters(); cp.GenerateExecutable = false; cp.GenerateInMemory = true; // Generate an executable instead of // a class library. //cp.GenerateExecutable = true; // Set the assembly file name to generate. cp.OutputAssembly = "c://1.dll"; // Generate debug information. cp.IncludeDebugInformation = true; // Save the assembly as a physical file. cp.GenerateInMemory = false; // Set the level at which the compiler // should start displaying warnings. cp.WarningLevel = 3; // Set whether to treat all warnings as errors. cp.TreatWarningsAsErrors = false; // Set compiler argument to optimize output. cp.CompilerOptions = "/optimize"; cp.ReferencedAssemblies.Add("System.dll"); //cp.ReferencedAssemblies.Add("System.Core.dll"); cp.ReferencedAssemblies.Add("System.Data.dll"); //cp.ReferencedAssemblies.Add("System.Data.DataSetExtensions.dll"); cp.ReferencedAssemblies.Add("System.Deployment.dll"); cp.ReferencedAssemblies.Add("System.Design.dll"); cp.ReferencedAssemblies.Add("System.Drawing.dll"); cp.ReferencedAssemblies.Add("System.Windows.Forms.dll"); //創建動態代碼。 StringBuilder classSource = new StringBuilder(); classSource.Append("using System;using System.Windows.Forms;/npublic class DynamicClass: UserControl /n"); classSource.Append("{/n"); classSource.Append("public DynamicClass()/n{/nInitializeComponent();/nConsole.WriteLine(/"hello/");}/n"); classSource.Append( "private System.ComponentModel.IContainer components = null;/nprotected override void Dispose(bool disposing)/n{/n"); classSource.Append( "if (disposing && (components != null)){components.Dispose();}base.Dispose(disposing);/n}/n"); classSource.Append( "private void InitializeComponent(){/nthis.SuspendLayout();this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);"); classSource.Append( "this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;this.Name = /"DynamicClass/";this.Size = new System.Drawing.Size(112, 74);this.ResumeLayout(false);/n}"); //創建屬性。 /*************************在這里改成需要的屬性******************************/ classSource.Append(propertyString("aaa")); classSource.Append(propertyString("bbb")); classSource.Append(propertyString("ccc")); classSource.Append("}"); System.Diagnostics.Debug.WriteLine(classSource.ToString()); //編譯代碼。 CompilerResults result = provider.CompileAssemblyFromSource(cp, classSource.ToString()); if (result.Errors.Count > 0) { for( int i = 0; i < result.Errors.Count; i ++) Console.WriteLine(result.Errors[ i]); Console.WriteLine("error"); return null; } //獲取編譯后的程序集。 Assembly assembly = result.CompiledAssembly; return assembly; } private static string propertyString(string propertyName) { StringBuilder sbProperty = new StringBuilder(); sbProperty.Append(" private int _" + propertyName + " = 0;/n"); sbProperty.Append(" public int " + "" + propertyName + "/n"); sbProperty.Append(" {/n"); sbProperty.Append(" get{ return _" + propertyName + ";} /n"); sbProperty.Append(" set{ _" + propertyName + " = value; }/n"); sbProperty.Append(" }"); return sbProperty.ToString(); }
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