早上看到武林網(wǎng)MAYA群里的一位朋友的車輪模型截圖,覺得做的還是挺不錯的,很多新手朋友也想學(xué)習(xí)MAYA汽車建模的具體流程和方法,給大家翻譯一個國外的MAYA車輪建模的教程,希望對大家有所幫助吧!如果有看不懂教程的朋友請大家在評論中說明,我會及時回復(fù)。好了,先來看看最終的效果圖:
本文著重介紹的是輪胎的輪轂建模,輪胎建模教程武林網(wǎng)已經(jīng)不少了,這里就不做介紹了,好了,一起來學(xué)習(xí)吧!
Step 1
首先創(chuàng)建一個Polygon Cylinder.
刪除兩個底面,如圖所示:
選擇頂部的線條,使用擠壓命令,擠壓出如圖所示形狀:Select all top edges end extrude with tool witch you can find in Edit mash - Extrude.
向上擠壓Then extrude up.
再次擠壓到如圖所示形狀。Then with Extrude tool make object like on picture.
再次使用擠壓工具,制作出下圖形狀。Then with Extrude tool make object like on picture.
當(dāng)你的模型狀態(tài)如下所示時改變到選擇點(diǎn)模式。When your model starts to look like on this picture change to vertex mode.
這時執(zhí)行,合并中心點(diǎn)到面。Then select centar vertex and go to Edit mash - Merge to Center.
得到如圖所示模型。It has to look like on picture.
復(fù)選如圖所示的面,按住SHIFT鍵即可復(fù)選。Than select faces like on picture.
擠壓選擇的面Extrude selected faces.
切換到邊選擇模式,如圖:Switch to edge mode and select edges like on picture.
Then select the Y axis ,hold "v" on keyboard and with mouse scroll wheel click on the marked vertex to align.
Align rest edges with marked vertex to look like on picture.
Select faces.
Extrude selected faces.
With "Insert Edge Loop Tool" add edges to look like on picture.
Then remove the marked edges.
Delete rest of the edges with "delete edge/vertex" tool and leave the edge marked od picture.
Select faces.
Extrude faces.
Again extrude same faces.
Scale faces.
Delete faces.
Add edges with "Insert Edge Loop Tool" to look like on picure.
Again add edges with "Insert Edge Loop Tool" on each hole.
Step 27
Select 20 edges.
When you selected edges go to "Insert Edge Loop Tool" settings and turn off "auto complete" and clik on one of selected edges, and when you done press enter on keyboard .
Extrude faces to look like on picture.
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